Steeds, mount appearances and accessories
Keep gameplay equipment, visual appearances and combining recipes separate.
Your steed and a mount appearance are different things. The steed carries its own progression and color; Atelier's Mount category lets you browse visual mount equipment. A visual tier is not the same as a steed's +enhancement.
Preview a mount
Open Atelier, choose Mount and inspect the model before buying. Try-on is a preview. The server validates the actual purchase, ownership and wear request. Normal mount appearances use CPs; Premium offers CP or VIP Point choices; Prestige uses VIP Points. Check the item's confirmation.
Upgrade inventory steeds
Use /combine-steed to turn three eligible inventory steeds with matching +level and binding into one next-tier steed, up to +8. The result inherits one input's full color at random. Equipped or modified steeds, including those with composition progress, are excluded.
Weapon accessories
Atelier has separate left and right accessory slots. Select the intended hand when wearing an accessory; if it is already equipped, unequip it before moving it to the other hand. A preview of an accessory does not replace the underlying combat weapon.
Movement or appearance issues
Update through the launcher if an imported mount animates incorrectly, especially with weapons equipped or an enhanced steed. Report the appearance name, steed +level and whether normal movement or Alt-click is affected. Those details distinguish a model/animation problem from a map movement restriction.
Something different in game? Tell Support the page title and what you found.