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Leveling and EXP Balls

Understand normal balls, yellow balls, hunting experience and the level-140 cap.

2 min read · Reviewed October 10, 2026

AsuraCo has separate progression rules for monster experience and EXP Ball items. Do not apply a single advertised experience multiplier to every reward. Equipment, survivability and time spent actually killing matter more than choosing the highest-level monster you can reach.

Normal EXP Balls

The WelcomePack's 105 normal balls are enough for a fresh character to reach at least level 100. Starting from level 1 and zero experience, reaching level 130 takes 663 normal balls in total. From level 130 at zero experience, a non-reborn character needs 1,000,000 more normal balls to reach level 140 if no other experience is earned.

Normal EXP Balls from zero experience at each level
Level stepBalls
130 to 1318,823
131 to 13213,236
132 to 13319,853
133 to 13429,781
134 to 13544,670
135 to 13667,006
136 to 137100,508
137 to 138150,763
138 to 139226,144
139 to 140339,216

Use normal balls in bulk

Right-click a stack of at least two normal EXP Balls to choose an amount, Max or Use. Cancel or Escape closes the window without spending; a single ball is used immediately. You can also type /xpballs all or /xpballs 10000. Bulk use preserves surplus balls at level 140 and skips locked or suspicious items.

Yellow Power EXP Balls

A yellow Power EXP Ball gives 10% of the experience required for your current level, rounded up. Excess experience carries across a level-up. Monster-experience multipliers do not increase this grant. At level 140, an owned ball cannot be used; Letters of Asura substitutes a +4 Stone if its selected yellow-ball reward is claimed at that level.

Make hunting do more than one job

Accept all available farming quests first. Hunt your Gourd's assigned species on its specified map to advance Gourd, Daily Extermination and Letters together. Use the Gourd locations as confirmed hunting destinations, rather than assuming a retail leveling route applies here.

Your pack's EXP Potion improves hunting experience for one hour. It does not multiply quest-point awards or the normal-ball curve. Rebirth restoration can skip levels; the table describes an ordinary non-reborn character without that restoration.

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